Saturday, March 22, 2008

Citizens! The Triarii Gaurd does not Love you anymore! and other news (FRS update 50)






While working towards the planet Economics, The Development team here at the Far Reaches of
space decided to toss in some small improvements, and also change some major aspects of game play, and of course, some bugs. mostly in combat, docking, and repairing




THE UNIVERSE HAS CHANGED


Setting up the map of the stars and planets is tricky business. you need the right balance between commodities, and more importantly distances


When people start FRS, their ship is relatively slow. Speed comes at a price. .Our concern was that Starting players needed to be able to get around, and Advanced players needed to spread out a bit. If you've logged on in the last couple of weeks, you'll notice that some of the star clusters were a bit bigger then others, the stars, more spread out. We have modified all but the center cluster to fit this formula

MOST CLUSTERS, WITH THE EXCEPTION OF THE STARTING CLUSTER, HAVE BEEN MOVED, OR
CHANGED. YOUR SHIPS.. MAY NOT BE TRADING BETWEEN PLANETS



So.. log in, and see if your ships were effected. if the instructions window for a ship says "go to planet" without naming a planet, then. they need to be reset. You may also find your fleet way out in the middle of nowhere.. and again, you'll have to move your ships.. hey. it' s Beta!

THE VIEW ANGLE CAMERA WORKS CORRECTLY!!!!
A Big Round of applause for Jaguar! (another words, give him a break, and don't take out his frigate) Making a camera that looks at a 3rd person point of view, in the wide scope and range required for FRS, is no easy task. Jaguar got the bottom of the gimbling issues. you can now use the arrow keys to rotate in any axis, without goofy angle flips! And if your camera angle gets ugly, the END key will snap you right back.



THE MENUS ARE IN TECHNICOLOR
We've actually added a few features to the menu. If you right click on a point, and more then one ship is present under your mouse, all ships will appear in the list. More importantly, the text is color coded, just like your ship icons. Green for yours, Red for Hostile, Blue for Friendly and the ever favorite off-white for unknown


ABANDONED SHIPS: THEIR OWN ICON
Ever blow up a ship, and wonder which one of the grey icons it is? Well, they're still grey, but a different shape.

LAST AND NOT LEAST.. .THE GAURD MAY NOT SAVE YOU

Another issue that effects Game play in a big, big way. The Triarii Gaurd were introduced to protect the defenseless, to give the Noobs, a place to learn, and not get blown up every time they logon. There were a few players, that found
"guard space" had a couple of other distinct advantage. Go buy a battle ship, venture out, wreak some havoc, and then head back to the safety of the land protected by the guard.




Not anymore.


The guard Now only protects the little guy, any ship tech level 10 or above.. are on their own.ANYWHERE If you're in a ship above tech 10, and getting attacked, the guard won't do a thing to intervene. you're on your own.


Well, back to
making planets own able. Pictured here is the Xaki Dreadnaught. coming soon to a base near you










Dan S




aka Sideovs

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