Wednesday, February 6, 2008

Let There Be Light!


Now for today's big improvments.. light, and shadows. The lighting routine had some issues on some machines, and really slowed down the Frames per second. .this has been correct, and now runs 95% as fast as flat lighting. For those of you not in the know.. when working in a graphics/directx type format, you can specify how things are lit. Ambient, basically means everything has an even glow. you can also specify light locations (like a sun). When you do, everything not in the direct path of the sun (like the dark side of a planet) is shaded accordingly.

you will of course have to obtain the latest copy (build 1.0.2.70) and be sure to check on download all graphics. some older meshes and models have models that will not reflect light properly.

The best way to obtain the latest is thru the home page.. http://specwareinc.amplex.net/sm/

if you have any of the old one click installs (from the site http://76.12.51.171/sm/publish.htm) UNINSTALL THEM! they are missing many features, and we've discontinued using this install utility.. Too many issues with different flavors of Windows, and browsers..

In other news, Missles had a little hiccup in them that limited their effectiveness when used against an AI or a ship who's player is offline. .that's been corrected. Thanks Squeak.. for putting your ships on auto attack.. it gave me an opportunity to "defend" my self.. and test out the code!
Pictured here.. is the a Gret-Tek Freighter, picking up a load of cargo



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