Friday, February 8, 2008

Recovering the Satellites!







New build of the game.. and the server is going to go down (briefly!) around 6pm EST (-5GMT) This will be version 1.0.2.72

what's in this update? A few fixes related to Missles, and the AI, and.. a new Class of Ships.

Satellites
What are those? well think of them as a ship, without an engine, or an extra cheap and small ship. Like ships, they have similar characteristics, but are often tasked for a specific purpose. The current crop in Data are nothing more then scanners in a thin shell. So. .want to spy on someone but not dedicate a whole ship? buy a satellite, and drop it off on the edge of their space. .

Yes, you can drop them off. as in you can load them in your cargo hold!
After you buy a satellite, right click on it, and dock. (on the more info button) after docking, right click again/and hit more.. your have the option of loading it in your cargo bay.

The Satellite will then appear in the status window, under other ship items.. want to release into space? highlight the item in the status window, and you'll have a launch button. .hit it, and you'll drop it off.

this of course opens the door to many possibilities in design.. Mines, armed defensive units, and the ability to launch smaller ships from cargo/storage..

The framework in place also allows for other non-ejectable ship items. including: repair modules, cloaking devices, and self destruct modules!

Any other ideas.. please.. pass them along.

Also, some of the ship models have been updated.. If you care to contribute, and are experienced at 3D meshes, please, give me a shout.

Well, off for a bit, but I'll be back later tonight. .and probably playing..

until then.. enjoy..

aka Sideovs

No comments: